Roll The DiceUploaded by Davow
Dec 20th 2020, 7:19 PM
Using output event "RTD_Begin", this event will pick between a set amount of inputs the player chooses in between 1 and 5, and ticks every set amount of seconds (1 - 30).
View the screenshot for an example of how this works.
RTD_Begin(Max Inputs(1-5), Time Interval(1-30 (in seconds))
Begins the schedule to pick between a set amount of inputs.
Ends the schedule. The event will also end if no brick is detected.
An input event which is called when the schedule chooses the given input. Has targets for (self, named brick, player, client, bot, and minigame).